Mar 28, 2006, 08:28 PM // 20:28
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#41
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Krytan Explorer
Join Date: May 2005
Guild: Victory on Demand [VoD]
Profession: Me/Mo
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Quote:
Originally Posted by blackbane
nukers
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Just seeing that word makes me think you are no good at GW. Active prot FTW.
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Mar 28, 2006, 08:36 PM // 20:36
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#42
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Lion's Arch Merchant
Join Date: Mar 2006
Location: new york
Guild: Korean Gawd Mode
Profession: Mo/A
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Quote:
Originally Posted by Sekkira
You have no idea how to play an active prot then.
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No, YOU have no idea how to play a bonder, thats why you play active prot.
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Mar 28, 2006, 08:37 PM // 20:37
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#43
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Lion's Arch Merchant
Join Date: Mar 2006
Location: new york
Guild: Korean Gawd Mode
Profession: Mo/A
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Just seeing that word makes me think you are no good at GW. Active prot FTW.
Oh i meant fire eles, my mistake for using guild wars slang when your playing guild wars, please forgive me the mighty all knowing.
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Mar 28, 2006, 08:45 PM // 20:45
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#44
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/
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Quote:
Originally Posted by blackbane
Wrong again man, after the icehands and ethers waste some spells on the warrior, they go straight for the near by nukers and monks. Thus making the warrior sit there like an idiot while the team gets owned. As far as the AoE spreading.... oh please i cant tell u how many people never spread out at the skeletons. You tell them to spread out, sure they'll do it now u gotta chase em around trying to heal.
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no u just had dumb tank or/and dumb squishies - as long as they're staying away from the tank evrthing's nice. some tanks are running back tho and bringing aggro to their team... then u have to heal them all.
and why its so hard to kill skelly - same scenario - send ur tank forward, tell him NEVER back up, watch him aggroing evrthing, when he thinks that he got all aggro ur squishy can start nuking/cursing/hexing hopeless stupid tightly clustered skelly.... less than a min for a pack. after 2-3 packs even the not-so-exp players start to appreciate the cimplicity of this approach. of cos theres always a high chance that u'll get some random eles who think that they're invincible and run strait into the pack with the tank even when they have 60% DP but i usually stop wasting my energy on healing them so whatever
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Mar 28, 2006, 08:47 PM // 20:47
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#45
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Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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so... what was the point of this thread?
btw, to the OP:
bonders aren't needed in fow. as a matter of fact, they probably waste a slot on the team. same goes for stance tanks and battery necs.
please keep in mind that bond only activates on PHYSICAL DAMAGE.
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Mar 28, 2006, 08:47 PM // 20:47
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#46
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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Quote:
Originally Posted by blackbane
No, YOU have no idea how to play a bonder, thats why you play active prot.
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Yay assumptions ftl. You clearly have no idea how to play an active protection monk which I can tell from you saying in such a way that their only use is to remove conditions.
GUARDIAN
REVERSAL OF FORTUNE
PROTECTIVE SPIRIT
SHIELDING HANDS
AEGIS
AMITY
MARK OF PROTECTION
SHIELD OF DEFLECTION
SHIELD OF REGENERATION
All skills used to reduce/negate damage which is what a protection monk is supposed to be doing. If you cannot stop a PvE monster 'spike' (seriously, they have no coordination like that, you've obviously never come across a real spike) then you fail at protection prayers.
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Mar 28, 2006, 08:51 PM // 20:51
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#47
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Ascalonian Squire
Join Date: Jan 2006
Guild: Dragonic killers {DK}
Profession: W/
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Flashing your little deer and calling the guy a noob just made you looked stupid. I've always had the opinion that rank in pve was just as meaningless as fow armor in pvp. No one cares if you have a deer, i agree people should try be less stubborn, but maybe you should work on YOUR ego a little bit before you start saying other people have ego problems.
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Mar 28, 2006, 09:03 PM // 21:03
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#48
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Wow Stole my freetime
Join Date: Mar 2006
Location: Arkansas
Guild: None
Profession: W/E
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hey waffles, are you allso know as waffle time?
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Mar 28, 2006, 09:28 PM // 21:28
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#49
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Wilds Pathfinder
Join Date: Nov 2005
Profession: R/
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I had a good laugh and feel sorry for all the egos.
Rank emotes have no bearing to being good in PvE at all.
Rage-quitting is probably worse than rank emotes.
There is never only one way to do things sucessfully or efficiently.
Finally, a bonder is not necessary in FoW.
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Mar 29, 2006, 12:20 AM // 00:20
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#50
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Lion's Arch Merchant
Join Date: Mar 2006
Location: new york
Guild: Korean Gawd Mode
Profession: Mo/A
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Yes your right, bonders are not neccesary in fow. Back to the active prot. Amity = Waste of elite. With that said. I agree with the aggro thing. Casters stay back untill warrior holds aggro. One problem with that is casters on other team wand us because we have to be in range to cast, once casters see us then warriors will move in. Since all the updates and making monsters smarter, book trick is the only way to hold aggro, but this still wont stop mesmers from casting, nor eles.
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Mar 29, 2006, 12:28 AM // 00:28
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#51
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Lion's Arch Merchant
Join Date: Mar 2006
Location: new york
Guild: Korean Gawd Mode
Profession: Mo/A
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Yay assumptions ftl. You clearly have no idea how to play an active protection monk which I can tell from you saying in such a way that their only use is to remove conditions.
GUARDIAN
REVERSAL OF FORTUNE
PROTECTIVE SPIRIT
SHIELDING HANDS
AEGIS
AMITY
MARK OF PROTECTION
SHIELD OF DEFLECTION
SHIELD OF REGENERATION
All skills used to reduce/negate damage which is what a protection monk is supposed to be doing. If you cannot stop a PvE monster 'spike' (seriously, they have no coordination like that, you've obviously never come across a real spike) then you fail at protection prayers..
Ok pal, you have aggrovated me with your bullshitting so i will clear it all up for you.Ok lets see here,""" you cannot stop a PvE monster 'spike' (seriously, they have no coordination like that, you've obviously never come across a real spike) then you fail at protection prayers.."""" Ok, since i have expirience in pvp and do have 300+ fame, i have came across spikes, since you are so expirenced you must know infusers stop spikes, WRONG, you think prot spirit will stop a ranger spike????? hahahahaha , amity will stop iway LOL, mark of prot? wow shatterenchantment?Monster spike? No coordination..... Deep freeze to stop foes from moving, mael storm to stop from casting, chaos storm for mana drain, e surge for dmg, and last but not least warrior pressure, sounds like a pretty coordinated spike to me....U STOP that with your amity.... MoP.... SoD, but seriouslly, i dont want to embaress you infront of everyone here with your lack of common sense, but you are trying to put me down and it will not work, out of all the skills u mentioned you did not say restore condition, this is a very powerfull spell, and last but not least hex removal. Thus proving that you are the one who doesnt know how to play an active prot, if u cast an elite and sit ur fatt ass ur not so active.
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Mar 29, 2006, 12:36 AM // 00:36
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#52
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Academy Page
Join Date: Mar 2006
Location: Chicago, IL
Guild: I'm Following You [Mush]
Profession: R/N
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Quote:
Originally Posted by Weezer_Blue
While I understand your frustration, just learn to ignore incompetent players who won't take advice. If they won't take constructive criticism, they deserve to keep sucking.
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Listen to the man with the aqua teen hunger force image
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Mar 29, 2006, 12:43 AM // 00:43
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#53
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Lion's Arch Merchant
Join Date: Mar 2006
Location: new york
Guild: Korean Gawd Mode
Profession: Mo/A
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Yeah i saw that , and noble can you explain to our special friend in here what a prot monk and an infuser is used for? thanks
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Mar 29, 2006, 12:46 AM // 00:46
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#54
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Jungle Guide
Join Date: Jul 2005
Location: Australia
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Wow, I actually know Sekkira's prot. set-up, and some of the skills listed aren't in those 8 skills, others are.
btw, monster spike happnes in pve NOT pvp And other than Avicara, is there another occasion where monster AI's spike? People can walk out of malstrom, even with deep freeze on them (why didn't you have someone interupt deepfreeze?) Chaos storm doesn't do THAT much damage, energy surge, ok... that hurts, but only once every 20 secs. And you kite if a warrior is taking too much of your health away. (why is a caster in the front line getting attacked by a warrior anyway?)
If you're walking into a mesmer heavy area, of course you'd take a hex removal (necro heavy area too.. nothing more interesting than having ss on you) Incidentally, if you're in an area where monster ai's use shatter enchant, maybe the healer shouldn't bring healing breeze?
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Mar 29, 2006, 01:01 AM // 01:01
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#55
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Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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rofl, internet rage.
I didn't list restore conditions as that's a condition removal/healing spell. Hex removal isn't exactly damage reduction or negation either. You seemed to have not been listening when I listed those skills, being damage reduction and negating skills. I did not in any way say they were good, bad or indifferent.
On top of that, you're talking about pressure being a spike? And prot spirit vs ranger spike? Where the hell are you pulling all this crap from? A boon prot and/or infuser stops a ranger spike. Boon prots being active prots using divine boon to heal as well as protect. You think bonds are going to save you from a spike? Here's a hint: Enchantment removal. A bond monk is so much easier to shut down than a boon prot and so much less effective when enchantments start getting picked off during battle.
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Mar 29, 2006, 02:16 AM // 02:16
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#56
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Lion's Arch Merchant
Join Date: Mar 2006
Location: new york
Guild: Korean Gawd Mode
Profession: Mo/A
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Heres a hint, a boon prot is not an active prot so get it straight.
Good job switching the subject. Bonders are not easy to shut down cause SB > E denials
FYI, healing breeze is against my religion
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Mar 29, 2006, 02:23 AM // 02:23
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#57
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Jungle Guide
Join Date: Jul 2005
Location: Australia
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I'm stupid, I know.. but.. wouldn't 'Active' stand for constantly, or activly casting prot spells?
I mean.. bond monks use bonds and renew them as needed (which on a good day, is never) and maintain their energy to upkeep the bonds.
Active prot. has.. prot. spirit, rof + other skills which run out and hence, need to be cast activly? Or am I blond (I am, really) and it's showing through when it comes to GW terminology.
A boon prot still casts actively, no?
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Mar 29, 2006, 03:40 AM // 03:40
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#58
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Lion's Arch Merchant
Join Date: Mar 2006
Location: new york
Guild: Korean Gawd Mode
Profession: Mo/A
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"a boon prot still casts actively" Yes this is true, but an active prot uses spells at a higher rate to remove hexes conditions and reduce dmg, if a boon prot was to do this he would be drained in no time, thus making the boon prot and active prot different.
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Mar 29, 2006, 03:42 AM // 03:42
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#59
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Lion's Arch Merchant
Join Date: Mar 2006
Location: new york
Guild: Korean Gawd Mode
Profession: Mo/A
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Please refrain from double posts and personal attacks.
Swampgirl
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Mar 29, 2006, 03:51 AM // 03:51
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#60
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Lion's Arch Merchant
Join Date: Mar 2006
Location: new york
Guild: Korean Gawd Mode
Profession: Mo/A
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"A boon prot and a infuser stops a spike" If a boon prot stops a spike hes highly skilled, spike was obvious, or it was a lucky guess, any spike is over 500ish dmg and if done flawlessly boon prot doesnt have a chance. And u keep switching the subject more and more, now your going into gvg..... u took a gvg build and your saying that it and an infuser stop spikes.... jeez what drugs u take.
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